Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
PUG draft setup read: this player runs 26.6 cm with 106 FOV, sits in a balanced mechanical range with no extreme setup lean.
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| dupthegodless | 119 | 53% | 168 | 441 | 168 | Volatile |
dupthegodless: a profile with enough logged history to stop pretending anything here is accidental.
This profile is mostly kill pressure: 11375 CTF kills sitting behind the rest of the objective chaos. Elite CTF: yes, this player is good at CTF. Annoyingly good. The kind of good where the other team starts discussing balance instead of admitting the flag got worked.
Gameplay read: this is proper CTF work. The player is not just here to decorate the kill feed; they are actually moving the match.
Lifetime CTF file: 118 CTF matches, 7910 objective events, 11375 CTF kills, and 48112 MVP score. Per match that is 67.0 objective events, 96.4 kills, and 407.7 MVP score, which is enough maths to make voice chat go quiet for half a second. 118 CTF matches is enough history for the stats page to stop whispering and start pointing.
Flag crime report: 1512 grabs, 705 pickups, 266 caps, and 106 solos. Finish rate is 12% from touches and 40% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 1379 returns, 642 mid returns, 169 clutch returns, and 1964 flag kills. That is 18.6 returns per CTF match, with 8% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 184 assists, 897 covers, and 86 seals, running at 9.89 support actions per CTF match. Role shape says Kill Pressure, with Kills holding 40% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
Recent form sits at 65% wins over 20 games, which the report department has officially filed as positive run. dupthegodless has spent the most time on CTF-1on1-Midle-v2, with 30 recorded games there and a 63% win rate.
PUG draft setup read: this player runs 26.6 cm with 106 FOV, sits in a balanced mechanical range with no extreme setup lean.
Connection read: UHNet has their con as good over the last 3 months (6 UHNet events, no ping avg ping, 100/100 reliability), with no reconnects, timeouts, or poor-quality flags.
The CTF footprint is 7910 objective actions: 1512 grabs, 266 caps, 2190 returns, 1964 flag kills, and 1167 support actions. The close-save return count says this player enjoys ruining highlight clips at the final second, which is rude but useful.
No close setup neighbours found yet.
Balanced turn speed means matchup advantage depends more on role, map, and connection than raw setup.