Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
PUG draft setup read: this player runs 105.5 cm with 101 FOV, likely better at tracking, cover, and wide-awareness reads than frantic close-range turns.
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| Cassie` | 73 | 45% | 155 | 336 | 155 | Volatile |
Cassie`: a profile with enough logged history to stop pretending anything here is accidental.
Kill pressure is the obvious read: 7348 CTF kills and enough noise to make routes uncomfortable. Very Good CTF: CTF read is strong. The stats are not screaming legend, but they are definitely pointing and saying deal with this one.
Gameplay read: the numbers say CTF core, which means they are doing the chores as well as the flashy bits.
Lifetime CTF file: 73 CTF matches, 4428 objective events, 7348 CTF kills, and 27841 MVP score. Per match that is 60.7 objective events, 100.7 kills, and 381.4 MVP score, which is enough maths to make voice chat go quiet for half a second. 73 CTF matches is enough history for the stats page to stop whispering and start pointing.
Flag crime report: 592 grabs, 375 pickups, 121 caps, and 32 solos. Finish rate is 13% from touches and 26% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 793 returns, 500 mid returns, 101 clutch returns, and 1180 flag kills. That is 19.1 returns per CTF match, with 7% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 97 assists, 606 covers, and 31 seals, running at 10.1 support actions per CTF match. Role shape says Kill Pressure, with Kills holding 43% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
The last 20 loaded games are running at 55% wins, so the current mood is positive run with witnesses. CTF-1on1-Midle-v2 is the main comfort read: 22 games, 45% wins, and probably at least one argument about spawns.
PUG draft setup read: this player runs 105.5 cm with 101 FOV, likely better at tracking, cover, and wide-awareness reads than frantic close-range turns.
Connection read: UHNet has their con as good over the last 3 months (3131 UHNet events, no ping avg ping, 100/100 reliability), with no reconnects, timeouts, or poor-quality flags.
The CTF footprint is 4428 objective actions: 592 grabs, 121 caps, 1394 returns, 1180 flag kills, and 734 support actions. The clutch return count suggests a player who hears dramatic music and immediately cancels the scene.
No close setup neighbours found yet.
Likely stronger into predictable wide fights and tracking duels; can be pressured by fast-turn close-range runners.