Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
PUG draft setup read: this player runs 47.8 cm with 90 FOV, sits in a balanced mechanical range with no extreme setup lean.
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| dVp! | 30 | 20% | 142 | 297 | 142 | Volatile |
dVp!: the type of player who makes people check their ping, their mouse, and then their life choices.
The kill feed is doing a lot of talking here: 3096 CTF kills backing up the profile. Very Good CTF: this is a real CTF contributor, with enough flag work to make the enemy base feel rented.
Gameplay read: real objective value here. The flag, the routes, and the panic moments all have their fingerprints on them.
Lifetime CTF file: 30 CTF matches, 1601 objective events, 3096 CTF kills, and 11047 MVP score. Per match that is 53.4 objective events, 103.2 kills, and 368.2 MVP score, which is enough maths to make voice chat go quiet for half a second. 30 CTF matches is enough history for the stats page to stop whispering and start pointing.
Flag crime report: 223 grabs, 82 pickups, 31 caps, and 12 solos. Finish rate is 10% from touches and 39% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 264 returns, 164 mid returns, 52 clutch returns, and 561 flag kills. That is 16.0 returns per CTF match, with 11% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 17 assists, 190 covers, and 5 seals, running at 7.07 support actions per CTF match. Role shape says Kill Pressure, with Kills holding 47% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
Recent tape says 15% wins from 20 games, enough for the server jury to call it cold run. The map file keeps circling back to DM-Codex: 8 appearances with a 50% win rate.
PUG draft setup read: this player runs 47.8 cm with 90 FOV, sits in a balanced mechanical range with no extreme setup lean.
Connection read: no UHNet telemetry has landed for this player in the last 3 months yet.
The CTF footprint is 1601 objective actions: 223 grabs, 31 caps, 480 returns, 561 flag kills, and 212 support actions. DM-Codex is the warning label map here; ignore that at your own scoreboard risk.
No sensitivity, FOV, FPS, or cm/360 changes detected in the stored client history.
No close setup neighbours found yet.
Balanced turn speed means matchup advantage depends more on role, map, and connection than raw setup.