Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| cam | 29 | 41% | 166 | 290 | 166 | Volatile |
cam: a profile with enough logged history to stop pretending anything here is accidental.
This profile is mostly kill pressure: 3754 CTF kills sitting behind the rest of the objective chaos. Very Good CTF: yes, they are good at CTF. Not flawless, but absolutely the sort of player who makes the match more annoying than it needed to be.
Gameplay read: this is proper CTF work. The player is not just here to decorate the kill feed; they are actually moving the match.
Lifetime CTF file: 29 CTF matches, 1771 objective events, 3754 CTF kills, and 12615 MVP score. Per match that is 61.1 objective events, 129.4 kills, and 435.0 MVP score, which is enough maths to make voice chat go quiet for half a second. 29 CTF matches is enough history for the stats page to stop whispering and start pointing.
Flag crime report: 338 grabs, 102 pickups, 56 caps, and 27 solos. Finish rate is 13% from touches and 48% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 218 returns, 161 mid returns, 39 clutch returns, and 523 flag kills. That is 14.4 returns per CTF match, with 9% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 39 assists, 261 covers, and 7 seals, running at 10.6 support actions per CTF match. Role shape says Kill Pressure, with Kills holding 48% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
Recent form sits at 50% wins over 20 games, which the report department has officially filed as positive run. cam has spent the most time on CTF-ThornsV2_Small, with 6 recorded games there and a 33% win rate.
Draft setup read: no useful client setup profile is available yet.
Connection read: no UHNet telemetry has landed for this player in the last 3 months yet.
The CTF footprint is 1771 objective actions: 338 grabs, 56 caps, 418 returns, 523 flag kills, and 307 support actions. The K/D says the beam is not just decorative, even if the victim will absolutely blame lag.