Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
wdn: a known quantity on the server, which means the stats are no longer observations, they are allegations with timestamps.
The kill feed is doing a lot of talking here: 1181 CTF kills backing up the profile. Elite CTF: this is premium CTF nonsense: volume, results, and enough objective damage to make defenders pretend they were covering mid.
Gameplay read: real objective value here. The flag, the routes, and the panic moments all have their fingerprints on them.
Lifetime CTF file: 8 CTF matches, 519 objective events, 1181 CTF kills, and 3509 MVP score. Per match that is 64.9 objective events, 147.6 kills, and 438.6 MVP score, which is enough maths to make voice chat go quiet for half a second. Small sample warning: 8 CTF matches is enough for a read, but not enough to start carving statues.
Flag crime report: 127 grabs, 42 pickups, 16 caps, and 8 solos. Finish rate is 9% from touches and 50% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 58 returns, 46 mid returns, 12 clutch returns, and 126 flag kills. That is 14.5 returns per CTF match, with 10% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 7 assists, 77 covers, and 0 seals, running at 10.5 support actions per CTF match. Role shape says Kill Pressure, with Kills holding 51% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
Recent tape says 63% wins from 8 games, enough for the server jury to call it positive run. The map file keeps circling back to CTF-AndAction2020: 2 appearances with a 100% win rate.
Draft setup read: no useful client setup profile is available yet.
Connection read: no UHNet telemetry has landed for this player in the last 3 months yet.
The CTF footprint is 519 objective actions: 127 grabs, 16 caps, 116 returns, 126 flag kills, and 84 support actions. CTF-AndAction2020 is the warning label map here; ignore that at your own scoreboard risk.
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| wdn | 8 | 63% | 163 | 249 | 163 | Volatile |