Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| majsus | 0 | - | - | - | - | - |
majsus: a profile with enough logged history to stop pretending anything here is accidental.
Kill pressure is the obvious read: 1118 CTF kills and enough noise to make routes uncomfortable. Solid CTF: the CTF read says contributor. Not server-final-boss territory, but definitely not decoration.
Gameplay read: the numbers say CTF core, which means they are doing the chores as well as the flashy bits.
Lifetime CTF file: 7 CTF matches, 632 objective events, 1118 CTF kills, and 4133 MVP score. Per match that is 90.3 objective events, 159.7 kills, and 590.4 MVP score, which is enough maths to make voice chat go quiet for half a second. Small sample warning: 7 CTF matches is enough for a read, but not enough to start carving statues.
Flag crime report: 110 grabs, 68 pickups, 24 caps, and 9 solos. Finish rate is 13% from touches and 38% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 95 returns, 71 mid returns, 24 clutch returns, and 150 flag kills. That is 27.1 returns per CTF match, with 13% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 8 assists, 73 covers, and 0 seals, running at 11.6 support actions per CTF match. Role shape says Kill Pressure, with Kills holding 44% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
The last 18 loaded games are running at 57% wins, so the current mood is positive run with witnesses. CTF-andACTION((Revamp)) is the main comfort read: 3 games, 67% wins, and probably at least one argument about spawns.
Draft setup read: no useful client setup profile is available yet.
Connection read: no UHNet telemetry has landed for this player in the last 3 months yet.
The CTF footprint is 632 objective actions: 110 grabs, 24 caps, 190 returns, 150 flag kills, and 81 support actions. If CTF-andACTION((Revamp)) appears, the scouting advice is simple: remove comfort early or prepare excuses.