Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| -MaDTeTa.PrT- | 42 | 76% | 203 | 431 | 203 | Swingy |
-MaDTeTa.PrT-: a known quantity on the server, which means the stats are no longer observations, they are allegations with timestamps.
The kill feed is doing a lot of talking here: 6424 CTF kills backing up the profile. Elite CTF: this is premium CTF nonsense: volume, results, and enough objective damage to make defenders pretend they were covering mid.
Gameplay read: real objective value here. The flag, the routes, and the panic moments all have their fingerprints on them.
Lifetime CTF file: 42 CTF matches, 3040 objective events, 6424 CTF kills, and 22395 MVP score. Per match that is 72.4 objective events, 153.0 kills, and 533.2 MVP score, which is enough maths to make voice chat go quiet for half a second. 42 CTF matches is enough history for the stats page to stop whispering and start pointing.
Flag crime report: 257 grabs, 92 pickups, 46 caps, and 24 solos. Finish rate is 13% from touches and 52% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 533 returns, 212 mid returns, 51 clutch returns, and 1150 flag kills. That is 19.0 returns per CTF match, with 6% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 28 assists, 542 covers, and 105 seals, running at 16.1 support actions per CTF match. Role shape says Kill Pressure, with Kills holding 49% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
Recent tape says 65% wins from 20 games, enough for the server jury to call it positive run. The map file keeps circling back to CTF-1on1-Midle-v2: 11 appearances with a 73% win rate.
Draft setup read: no useful client setup profile is available yet.
Connection read: no UHNet telemetry has landed for this player in the last 3 months yet.
The CTF footprint is 3040 objective actions: 257 grabs, 46 caps, 796 returns, 1150 flag kills, and 675 support actions. That K/D says the aim has been causing paperwork.