Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| Fright_Franky | 0 | - | - | - | - | - |
Fright_Franky: usually found near the route where enemy optimism goes to die. Not flashy, just deeply inconvenient.
Defense is the loudest signal: 91 returns, 94 flag kills, and 33 clutch saves. Very Good CTF: CTF read is strong. The stats are not screaming legend, but they are definitely pointing and saying deal with this one.
Gameplay read: the numbers say CTF core, which means they are doing the chores as well as the flashy bits.
Lifetime CTF file: 4 CTF matches, 529 objective events, 308 CTF kills, and 2652 MVP score. Per match that is 132.3 objective events, 77.0 kills, and 663.0 MVP score, which is enough maths to make voice chat go quiet for half a second. Small sample warning: 4 CTF matches is enough for a read, but not enough to start carving statues.
Flag crime report: 149 grabs, 47 pickups, 20 caps, and 10 solos. Finish rate is 10% from touches and 50% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 91 returns, 58 mid returns, 33 clutch returns, and 94 flag kills. That is 45.5 returns per CTF match, with 18% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 8 assists, 19 covers, and 0 seals, running at 6.75 support actions per CTF match. Role shape says Flag Defender, with Defense holding 34% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
The last 4 loaded games are running at 50% wins, so the current mood is positive run with witnesses. CTF-andACTION((Revamp)) is the main comfort read: 2 games, 50% wins, and probably at least one argument about spawns.
Draft setup read: no useful client setup profile is available yet.
Connection read: no UHNet telemetry has landed for this player in the last 3 months yet.
The CTF footprint is 529 objective actions: 149 grabs, 20 caps, 182 returns, 94 flag kills, and 27 support actions. If CTF-andACTION((Revamp)) appears, the scouting advice is simple: remove comfort early or prepare excuses.