Player Identity
PUG draft setup read: this player runs 143.4 cm with 90 FOV, likely built more for tracking and controlled aim than emergency spins.
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| Physicx | 26 | 35% | 178 | 541 | 178 | Volatile |
Physicx: a known quantity on the server, which means the stats are no longer observations, they are allegations with timestamps.
Kill pressure is the obvious read: 1736 CTF kills and enough noise to make routes uncomfortable. Very Good CTF: CTF read is strong. The stats are not screaming legend, but they are definitely pointing and saying deal with this one.
Gameplay read: the numbers say CTF core, which means they are doing the chores as well as the flashy bits.
Lifetime CTF file: 25 CTF matches, 1875 objective events, 1736 CTF kills, and 10358 MVP score. Per match that is 75.0 objective events, 69.4 kills, and 414.3 MVP score, which is enough maths to make voice chat go quiet for half a second. 25 CTF matches is enough history for the stats page to stop whispering and start pointing.
Flag crime report: 409 grabs, 162 pickups, 72 caps, and 45 solos. Finish rate is 13% from touches and 63% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 316 returns, 224 mid returns, 78 clutch returns, and 406 flag kills. That is 24.7 returns per CTF match, with 13% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 33 assists, 130 covers, and 0 seals, running at 6.52 support actions per CTF match. Role shape says Kill Pressure, with Kills holding 30% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
The last 20 loaded games are running at 25% wins, so the current mood is cold run with witnesses. CTF-1on1-Midle-v2 is the main comfort read: 4 games, 25% wins, and probably at least one argument about spawns.
PUG draft setup read: this player runs 143.4 cm with 90 FOV, likely built more for tracking and controlled aim than emergency spins.
Connection read: UHNet has their con as good over the last 3 months (8122 UHNet events, no ping avg ping, 100/100 reliability), with no reconnects, timeouts, or poor-quality flags.
The CTF footprint is 1875 objective actions: 409 grabs, 72 caps, 618 returns, 406 flag kills, and 163 support actions. If CTF-1on1-Midle-v2 appears, the scouting advice is simple: remove comfort early or prepare excuses.
No sensitivity, FOV, FPS, or cm/360 changes detected in the stored client history.
No close setup neighbours found yet.
Likely stronger into predictable wide fights and tracking duels; can be pressured by fast-turn close-range runners.