Unreal HeavenThe home of 2v2 and 3v3 iCTF17 Jul 2025, 20:55
CTF-1on1-Midle
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| localheroFB | 295 | 122 | 91 | 0 | 340 | - | 1.34 | 57% | 36% | 0:07 |
| -uh.StarzZz`- | 185 | 75 | 104 | 0 | 272 | 13.5 cm | 0.72 | 42% | 28% | 0:06 |
Red versus Blue balance for this match only.
Killer and victim pairings by team.
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| localhero | 20 | 5 | 3 | 1 | 5 kills | ||
| macz^ | 16 | 4 | 2 | 4 kills | |||
| -cide- | 12 | 4 | 3 kills | ||||
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Generated from the match events and player statistics.
A decisive game of 3v3 Instagib CTF took place on CTF-1on1-Midle-v2 between Red and Blue Team, ending 7-5 in favour of Red Team.
The opening breakthrough came at 0:18 when -cide- scored for Red Team. Red Team created more scoring chances, converting 7 of the 12 captures. The scoring pattern stayed relatively stable once the first lead was established. 3 captures were completed solo.
The final capture arrived at 9:25, with -uh.StarzZz`- finishing for Red Team. That score set the closing shape of the match at 7-5.
localhero stood out as the main objective influence with 0 grabs, 1 capture, 25 returns, and an MVP score of 743. macz^ made the biggest clutch contribution, recording 3 close-save returns.
Objective ledger for the match: 75 grabs, 30 pickups, 12 captures, 3 solos, 11 assists, 92 flag kills, 37 covers, 0 seals, 62 returns, 57 mid returns, 5 clutch returns, and 0 cherry picks.
localhero supplied the sharpest shooting numbers, finishing with 36% accuracy and 122 kills.
Community desk: -cide- triggered the UH Equinox file again, so imaslut is back in the match notes. 21 flag touches and 0 cherries means the cherry-picking bellend allegations remain extremely alive.
Clutch desk: macz^ produced 3 close-save returns, also known as deleting someone else's highlight clip.
Red Team ultimately secured the result through stronger capture conversion and late-game control.
| 183 |
| 77 |
| 115 |
| 0 |
| 293 |
| 46.0 cm |
| 0.67 |
| 40% |
| 27% |
| 0:05 |
| Team Total | 663 | 274 | 310 | 0 | 905 | 29.7 cm | 0.88 | 47% | 31% | 0:19 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| macz^ | 290 | 105 | 72 | 2 | 330 | - | 1.46 | 59% | 32% | 0:09 |
| newut | 217 | 105 | 97 | 0 | 312 | - | 1.08 | 52% | 34% | 0:06 |
| Cassie` | 177 | 100 | 105 | 0 | 337 | - | 0.95 | 49% | 30% | 0:06 |
| Team Total | 684 | 310 | 274 | 2 | 979 | - | 1.13 | 53% | 32% | 0:22 |
Click the coloured player buttons to show or hide lines. Each line finishes on the same Equinox MVP score shown in the CTF MVP table.
Dots are timed MVP-impact events from this match. Captures still keep their deeper run details in the existing capture graph.
| 15 |
| 5 |
| 1 |
| 1 |
| 5 kills |
| newut | 14 | 3 | 1 | 4 kills |
| -uh.StarzZz`- | 13 | 2 | 3 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| localhero | 4 | 9 kills | ||||
| macz^ | 5 | 8 kills | ||||
| -cide- | 1 | 6 kills | ||||
| Cassie` | 1 | 5 kills | ||||
| newut | 1 | 5 kills | ||||
| -uh.StarzZz`- | 1 | 5 kills |
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | localhero | Defender | 0 | 1 | 1 | 0 | 0 | 28/9 | 59 | 4 | 6 | 25 | 0 | 25 | 0 | 743 |
| - | macz^ | Defender | 1 | 2 | 0 | 0 | 0 | 30/7 | 4 | 2 | 2 | 19 | 0 | 21 | 3 | 674 |
| - | -cide- | Attacker | 12 | 3 | 3 | 1 | 8 | 0/- | 370 | 9 | 6 | 2 | 0 | 3 | 1 | 603 |
| - | newut | Attacker | 18 | 1 | 3 | 1 | 11 | 0/- | 330 | 3 | 7 | 2 | 0 | 4 | 1 | 595 |
| - | -uh.StarzZz`- | Attacker | 23 | 3 | 3 | 0 | 8 | 0/- | 271 | 7 | 9 | 6 | 0 | 6 | 0 | 501 |
| - | Cassie` | Attacker | 21 | 2 | 1 | 1 | 7 | 0/- | 166 | 5 | 7 | 3 | 0 | 3 | 0 | 426 |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| -uh.StarzZz`- | 30000 | 238 | 238Hz | 12 | 13 | 15 | 0 | Minor variation | |
| -cide- | 30000 | 360 | 240Hz | 25 | 26 | 28 | 0 | Minor variation | |
| localhero | 35000 | - | - | 21 | 21 | 21 | 0 | Good connection | |
| macz^ | 35000 | - | - | 20 | 21 | 24 | 0 | Sawtooth variation | |
| Cassie` | 25000 | 480 | 480Hz | 10 | 11 | 15 | 0 | Bumpy connection | |
| newut | 30000 | 0 | 240Hz | 94 | 96 | 99 | 0 | Good connection |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| newut | Godlike | Attacker | You made a clear difference in this match and finished well above your normal level at 1.28x. Very strong flag running: you made 18 grabs count with 1 cap and 1 solo. You gave your teammates good cover, so keep looking for those moments where your positioning keeps a run alive. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| localhero | Dominating | Defender | You had a positive match and your 1.24x rating backs that up. You helped keep the score under control with 25 mid returns. You fought efficiently: 122-91 with a 1.34 K/D, and I think you played your role in the team well. Next focus: keep reading the incoming routes, but add more cover for your own returning carrier when the flag is safe. |
| macz^ | Dominating | Defender | You played well and finished above your usual level at 1.19x. Your defensive timing was good: 19 mid returns and 3 clutch returns cut off runs at important moments. You fought efficiently: 105-72 with a 1.46 K/D, and I think you played your role in the team well. Next focus: when your base is secure, look for chances to help your carrier with cover on the way home. |
| -cide- | Dominating | Attacker | You were sharp in this match and pushed above your usual level at 1.18x. Very strong flag running: you made 12 grabs count with 3 caps and 1 solo. I think survival was your main issue: 77-115 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| -uh.StarzZz`- | Dominating | Attacker | You were sharp in this match and pushed above your usual level at 1.16x. You ran the flag well and gave your team end product: 3 caps from 23 grabs. I think survival was your main issue: 75-104 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |
| Cassie` | Struggling | Attacker | You dipped below your usual level at 0.80x, but I think there are clear areas you can tighten next match. Excellent flag running from you: 21 grabs became 2 caps and 1 solo. You gave your teammates good cover, so keep looking for those moments where your positioning keeps a run alive. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |