Unreal HeavenThe home of 2v2 and 3v3 iCTF28 Nov 2025, 23:32
CTF-1on1-Midle
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| newut | 322 | 133 | 85 | 0 | 306 | - | 1.56 | 61% | 43% | 0:07 |
| pho` | 297 | 113 | 84 | 0 | 269 | 20.3 cm | 1.35 | 57% | 42% | 0:07 |
Red versus Blue balance for this match only.
Killer and victim pairings by team.
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| dupthegodless | 19 | 7 | 1 | 4 kills | |||
| pho` | 18 | 6 | 3 kills | ||||
| -uh.StarzZz`- | 13 | 5 | 3 kills | ||||
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Generated from the match events and player statistics.
A decisive game of 3v3 Instagib CTF took place on CTF-1on1-Midle-v2 between Red and Blue Team, ending 12-7 in favour of Red Team.
The opening breakthrough came at 0:11 when -uh.StarzZz`- scored for Blue Team. Red Team created more scoring chances, converting 12 of the 19 captures. Momentum changed hands 1 time as the scoreline developed. 9 captures were completed solo.
Red Team had to recover after falling behind, turning the match around through the middle phase rather than protecting an early lead.
The final capture arrived at 10:35, with Lilia finishing for Blue Team. That score set the closing shape of the match at 12-7.
pho` stood out as the main objective influence with 19 grabs, 2 captures, 11 returns, and an MVP score of 989. pho` made the biggest clutch contribution, recording 4 close-save returns.
Objective ledger for the match: 85 grabs, 33 pickups, 19 captures, 8 solos, 13 assists, 99 flag kills, 45 covers, 0 seals, 66 returns, 54 mid returns, 12 clutch returns, and 0 cherry picks.
newut supplied the sharpest shooting numbers, finishing with 43% accuracy and 133 kills.
Community desk: pho` brought number-one pug-bot-captain energy into the report, which means at least one decision probably came with a draft explanation and a queue argument.
Clutch desk: pho` produced 4 close-save returns, also known as deleting someone else's highlight clip.
Red Team ultimately secured the result through stronger capture conversion and late-game control.
| 213 |
| 70 |
| 66 |
| 0 |
| 248 |
| - |
| 1.06 |
| 51% |
| 29% |
| 0:09 |
| Team Total | 832 | 316 | 235 | 0 | 823 | 20.3 cm | 1.34 | 57% | 39% | 0:26 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| dupthegodless | 325 | 119 | 93 | 0 | 444 | - | 1.28 | 56% | 27% | 0:07 |
| -uh.StarzZz`-FB | 282 | 94 | 115 | 0 | 301 | 13.5 cm | 0.82 | 45% | 32% | 0:05 |
| Lilia | 78 | 22 | 108 | 0 | 98 | - | 0.20 | 17% | 22% | 0:06 |
| Team Total | 685 | 235 | 316 | 0 | 843 | 13.5 cm | 0.74 | 43% | 28% | 0:19 |
Click the coloured player buttons to show or hide lines. Each line finishes on the same Equinox MVP score shown in the CTF MVP table.
Dots are timed MVP-impact events from this match. Captures still keep their deeper run details in the existing capture graph.
| 21 |
| 6 |
| 4 |
| 1 |
| 5 kills |
| localhero | 12 | 1 | 3 kills |
| Lilia | 1 | 1 | 3 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| dupthegodless | 2 | 7 kills | ||||
| pho` | 2 | 6 kills | ||||
| -uh.StarzZz`- | 1 | 6 kills | ||||
| newut | 2 | 5 kills | ||||
| localhero | 4 kills | |||||
| Lilia | 3 kills |
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | pho` | Attacker | 19 | 2 | 5 | 1 | 17 | 0/- | 544 | 7 | 9 | 6 | 0 | 11 | 4 | 989 |
| - | newut | Attacker | 25 | 8 | 1 | 4 | 15 | 0/- | 570 | 4 | 10 | 6 | 0 | 8 | 2 | 983 |
| - | dupthegodless | Attacker | 23 | 3 | 2 | 3 | 25 | 0/- | 408 | 6 | 13 | 14 | 0 | 16 | 2 | 835 |
| - |
| Defender |
| 0 |
| 2 |
| 1 |
| 0 |
| 0 |
| 23/11 |
| 83 |
| 7 |
| 10 |
| 16 |
| 0 |
| 17 |
| 1 |
| 766 |
| - | localhero | Defender | 2 | 2 | 2 | 0 | 0 | 16/0 | 85 | 6 | 3 | 11 | 0 | 13 | 3 | 607 |
| - | Lilia | Attacker | 16 | 2 | 2 | 0 | 3 | 0/- | 209 | 3 | 0 | 1 | 0 | 1 | 0 | 378 |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| pho` | 25000 | 400 | 280Hz | 14 | 14 | 15 | 0 | Good connection | |
| newut | 30000 | 0 | 240Hz | 85 | 89 | 93 | 0 | Minor variation | |
| localhero | 30000 | - | - | 21 | 22 | 23 | 0 | Good connection | |
| -uh.StarzZz`- | 30000 | 238 | 238Hz | 12 | 13 | 16 | 0 | Bumpy connection | |
| dupthegodless | 30000 | 999 | 0Hz | 84 | 85 | 86 | 0 | Good connection | |
| Lilia | 25000 | 0 | 123Hz | 10 | 11 | 14 | 0 | Rhythmic fluctuation |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| newut | Godlike | Attacker | You had a huge game and played well above your usual level at 2.11x. Your attacking play was strong, especially because you turned 25 grabs into 8 caps and 4 solos. You fought efficiently: 133-85 with a 1.56 K/D, and I think you played your role in the team well. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| dupthegodless | Godlike | Attacker | Great game, this was a really strong performance from you at 1.90x. Your attacking runs had purpose, with 23 grabs leading to 3 caps and 3 solos. You fought efficiently: 119-93 with a 1.28 K/D, and I think you played your role in the team well. Next focus: try to make each grab either pull defenders out of position, create a pickup chance, or become a real cap threat. |
| pho` | Godlike | Attacker | This was excellent work from you, with your match rating landing at 1.75x. Your attacking play was strong, especially because you turned 19 grabs into 2 caps and 1 solo. You fought efficiently: 113-84 with a 1.35 K/D, and I think you played your role in the team well. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |
| -uh.StarzZz`- | Godlike | Defender | You had a huge game and played well above your usual level at 1.51x. As a defender, your standout work was stopping danger before it became a cap: 16 mid returns and 1 clutch return. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: keep reading the incoming routes, but add more cover for your own returning carrier when the flag is safe. |
| localhero | Godlike | Defender | You had a huge game and played well above your usual level at 1.27x. As a defender, your standout work was stopping danger before it became a cap: 11 mid returns and 3 clutch returns. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: protect your own flag first, then help the carrier survive with cover when the chance is there. |
| Lilia | Feeding | Attacker | This was a hard outing for you at 0.73x; treat it as a reset point, not a verdict on your ability. You carried real threat on attack, turning 16 grabs into 2 caps. I think survival was your main issue: 22-108 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |