Player Identity
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| HPNMCN | 2 | 100% | 130 | 160 | 130 | Swingy |
HPNMCN: does the thankless work that makes someone else look like a genius. The scoreboard notices eventually, even if voice chat does not.
The team-work column has evidence: 12 assists, 8 covers, 2 seals. Elite CTF: this is premium CTF nonsense: volume, results, and enough objective damage to make defenders pretend they were covering mid.
Gameplay read: real objective value here. The flag, the routes, and the panic moments all have their fingerprints on them.
Lifetime CTF file: 2 CTF matches, 97 objective events, 73 CTF kills, and 586 MVP score. Per match that is 48.5 objective events, 36.5 kills, and 293.0 MVP score, which is enough maths to make voice chat go quiet for half a second. Small sample warning: 2 CTF matches is enough for a read, but not enough to start carving statues.
Flag crime report: 32 grabs, 6 pickups, 2 caps, and 0 solos. Finish rate is 5% from touches and 0% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 17 returns, 3 mid returns, 2 clutch returns, and 13 flag kills. That is 11.0 returns per CTF match, with 9% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 12 assists, 8 covers, and 2 seals, running at 11.0 support actions per CTF match. Role shape says Team Support, with Support holding 38% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
Recent tape says 100% wins from 2 games, enough for the server jury to call it hot streak. The map file keeps circling back to CTF-1on1-Midle-v2: 1 appearances with a 100% win rate.
Draft setup read: no useful client setup profile is available yet.
Connection read: no UHNet telemetry has landed for this player in the last 3 months yet.
The CTF footprint is 97 objective actions: 32 grabs, 2 caps, 22 returns, 13 flag kills, and 22 support actions. CTF-1on1-Midle-v2 is the warning label map here; ignore that at your own scoreboard risk.