Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| Hodor | 2 | 0% | 42 | 55 | 42 | Swingy |
Hodor: mostly communicates through kill feed entries. Not always polite, but statistically difficult to ignore.
This profile is mostly kill pressure: 115 CTF kills sitting behind the rest of the objective chaos. Inconsistent CTF: CTF value exists, but it arrives like public transport: sometimes useful, sometimes everyone is just waiting.
Gameplay read: this is proper CTF work. The player is not just here to decorate the kill feed; they are actually moving the match.
Lifetime CTF file: 2 CTF matches, 41 objective events, 115 CTF kills, and 260 MVP score. Per match that is 20.5 objective events, 57.5 kills, and 130.0 MVP score, which is enough maths to make voice chat go quiet for half a second. Small sample warning: 2 CTF matches is enough for a read, but not enough to start carving statues.
Flag crime report: 8 grabs, 3 pickups, 0 caps, and 0 solos. Finish rate is 0% from touches and - of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 11 returns, 3 mid returns, 0 clutch returns, and 12 flag kills. That is 7.00 returns per CTF match, with 0% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 0 assists, 3 covers, and 1 seals, running at 2.00 support actions per CTF match. Role shape says Kill Pressure, with Kills holding 59% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
Recent form sits at 0% wins over 2 games, which the report department has officially filed as cold run. Hodor has spent the most time on CTF-Mesmerize-S6, with 1 recorded games there and a 0% win rate.
Draft setup read: no useful client setup profile is available yet.
Connection read: no UHNet telemetry has landed for this player in the last 3 months yet.
The CTF footprint is 41 objective actions: 8 grabs, 0 caps, 14 returns, 12 flag kills, and 4 support actions. Best advice: do not let them get comfortable on CTF-Mesmerize-S6, unless the plan is to donate confidence.