Unreal HeavenThe home of 2v2 and 3v3 iCTFPlayer Identity
Cached objective value trend, player DNA, objective mix, comparison, and shared-match breakdown.
| Player | Matches | Win Rate | Avg | Best | CTF Impact | Consistency |
|---|---|---|---|---|---|---|
| {Flak_Mage}` | 0 | - | - | - | - | - |
{Flak_Mage}`: a certified aim nuisance. You can move cleanly, dodge properly, and still get deleted like the server had a personal problem with you.
This profile leans into flag pressure: 52 grabs, 13 pickups, and 5 caps. Solid CTF: solid CTF player. Useful, occasionally rude, and dangerous enough that ignoring them is how matches become lectures.
Gameplay read: this is proper CTF work. The player is not just here to decorate the kill feed; they are actually moving the match.
Lifetime CTF file: 2 CTF matches, 103 objective events, 38 CTF kills, and 337 MVP score. Per match that is 51.5 objective events, 19.0 kills, and 168.5 MVP score, which is enough maths to make voice chat go quiet for half a second. Small sample warning: 2 CTF matches is enough for a read, but not enough to start carving statues.
Flag crime report: 52 grabs, 13 pickups, 5 caps, and 3 solos. Finish rate is 8% from touches and 60% of caps were solo, so this is where we decide whether the player is a runner, a thief, or just repeatedly lost in enemy base.
Recovery department: 14 returns, 0 mid returns, 0 clutch returns, and 16 flag kills. That is 7.00 returns per CTF match, with 0% coming in the close-save panic window where everyone suddenly develops opinions.
Team value: 0 assists, 0 covers, and 0 seals, running at 0.00 support actions per CTF match. Role shape says Flag Pressure, with Attack holding 46% of the model, so the stats are pointing at the job they actually do, not the job they claim in Discord.
Recent form sits at 0% wins over 2 games, which the report department has officially filed as cold run. {Flak_Mage}` has spent the most time on CTF-Devastation-FINAL, with 1 recorded games there and a 0% win rate.
Draft setup read: no useful client setup profile is available yet.
Connection read: no UHNet telemetry has landed for this player in the last 3 months yet.
The CTF footprint is 103 objective actions: 52 grabs, 5 caps, 14 returns, 16 flag kills, and 0 support actions. Best advice: do not let them get comfortable on CTF-Devastation-FINAL, unless the plan is to donate confidence.