Unreal HeavenThe home of 2v2 and 3v3 iCTF22 Aug 2025, 21:40
Hunter
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| _-=Pr3dazZz=- | 288 | 95 | 96 | 0 | 314 | 36.0 cm | 0.99 | 50% | 32% | 0:06 |
| newut | 283 | 114 | 123 | 0 | 366 | - | 0.93 | 48% | 32% | 0:05 |
Red versus Blue balance for this match only.
Killer and victim pairings by team.
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| -uh.StarzZz`- | 10 | 4 | 2 | 1 | 5 kills | ||
| macz^ | 12 | 6 | 2 | 5 kills | |||
| _-=Pr3dazZz=- | 12 | 3 | 1 | 2 | 5 kills | ||
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Generated from the match events and player statistics.
A decisive game of 3v3 Instagib CTF took place on CTF-Hunter-v3 between Red and Blue Team, ending 7-15 in favour of Blue Team.
The opening breakthrough came at 0:49 when localhero scored for Blue Team. Blue Team created more scoring chances, converting 15 of the 22 captures. The scoring pattern stayed relatively stable once the first lead was established. 10 captures were completed solo.
The final capture arrived at 10:42, with _-=Pr3dazZz=- finishing for Red Team on a solo run. That score set the closing shape of the match at 7-15.
pho` stood out as the main objective influence with 12 grabs, 3 captures, 10 returns, and an MVP score of 1071. macz^ made the biggest clutch contribution, recording 4 close-save returns.
Objective ledger for the match: 80 grabs, 49 pickups, 22 captures, 6 solos, 18 assists, 107 flag kills, 99 covers, 0 seals, 57 returns, 47 mid returns, 10 clutch returns, and 0 cherry picks.
localhero supplied the sharpest shooting numbers, finishing with 35% accuracy and 122 kills.
Community desk: pho` brought number-one pug-bot-captain energy into the report, which means at least one decision probably came with a draft explanation and a queue argument.
Clutch desk: macz^ produced 4 close-save returns, also known as deleting someone else's highlight clip.
Blue Team ultimately secured the result through stronger capture conversion and late-game control.
| 239 |
| 98 |
| 111 |
| 0 |
| 329 |
| 13.5 cm |
| 0.88 |
| 47% |
| 30% |
| 0:05 |
| Team Total | 810 | 307 | 330 | 0 | 1009 | 24.7 cm | 0.93 | 48% | 31% | 0:18 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| macz^ | 344 | 111 | 105 | 1 | 373 | - | 1.06 | 51% | 30% | 0:06 |
| localhero | 305 | 122 | 95 | 0 | 366 | - | 1.28 | 56% | 35% | 0:06 |
| pho`FB | 298 | 97 | 107 | 0 | 302 | 20.3 cm | 0.91 | 48% | 32% | 0:06 |
| Team Total | 947 | 330 | 307 | 1 | 1041 | 20.3 cm | 1.07 | 52% | 32% | 0:19 |
Click the coloured player buttons to show or hide lines. Each line finishes on the same Equinox MVP score shown in the CTF MVP table.
Dots are timed MVP-impact events from this match. Captures still keep their deeper run details in the existing capture graph.
| 19 |
| 7 |
| 3 |
| 4 kills |
| localhero | 17 | 7 | 3 | 2 | 5 kills |
| pho` | 18 | 2 | 4 | 4 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| -uh.StarzZz`- | 3 | 9 kills | ||||
| macz^ | 4 | 7 kills | ||||
| _-=Pr3dazZz=- | 2 | 7 kills | ||||
| newut | 2 | 7 kills | ||||
| localhero | 5 | 6 kills | ||||
| pho` | 1 | 6 kills |
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | pho` | Attacker | 12 | 3 | 7 | 1 | 16 | 0/- | 660 | 12 | 16 | 10 | 0 | 10 | 0 | 1071 |
| - | macz^ | Attacker | 16 | 7 | 4 | 2 | 17 | 0/- | 465 | 13 | 20 | 9 | 0 | 13 | 4 | 1051 |
| - | localhero | Attacker | 12 | 5 | 4 | 1 | 14 | 0/- | 375 | 10 | 22 | 9 | 0 | 10 | 1 | 886 |
| - |
| Attacker |
| 13 |
| 4 |
| 0 |
| 1 |
| 23 |
| 0/- |
| 302 |
| 6 |
| 14 |
| 5 |
| 0 |
| 10 |
| 1 |
| 697 |
| - | -uh.StarzZz`- | Attacker | 20 | 1 | 2 | 0 | 13 | 0/- | 228 | 2 | 12 | 6 | 0 | 6 | 3 | 655 |
| - | newut | Attacker | 7 | 2 | 1 | 1 | 24 | 0/- | 170 | 6 | 15 | 8 | 0 | 8 | 1 | 640 |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| -uh.StarzZz`- | 30000 | 238 | 238Hz | 12 | 14 | 15 | 0 | Minor variation | |
| newut | 30000 | 0 | 240Hz | 92 | 95 | 97 | 0 | Good connection | |
| _-=Pr3dazZz=- | 30000 | 498 | 498Hz | 12 | 12 | 14 | 0 | Good connection | |
| macz^ | 30000 | - | - | 19 | 21 | 22 | 0 | Minor variation | |
| pho` | 25000 | 400 | 280Hz | 12 | 13 | 14 | 0 | Good connection | |
| localhero | 30000 | - | - | 21 | 21 | 22 | 0 | Good connection |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| macz^ | Godlike | Attacker | This was excellent work from you, with your match rating landing at 2.09x. Your attacking runs had purpose, with 16 grabs leading to 7 caps and 2 solos. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |
| localhero | Godlike | Attacker | Great game, this was a really strong performance from you at 1.93x. You looked dangerous whenever you got the flag, and 12 grabs led to 5 caps and 1 solo. You fought efficiently: 122-95 with a 1.28 K/D, and I think you played your role in the team well. Next focus: try to make each grab either pull defenders out of position, create a pickup chance, or become a real cap threat. |
| pho` | Godlike | Attacker | Well played, this was a fantastic performance at 1.71x. Your attacking play was strong, especially because you turned 12 grabs into 3 caps and 1 solo. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| _-=Pr3dazZz=- | Godlike | Attacker | Great game, this was a really strong performance from you at 1.47x. Your flag work was one of your best areas, with 13 grabs producing 4 caps and 1 solo. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |
| newut | Godlike | Attacker | You had a huge game and played well above your usual level at 1.40x. Your attacking runs had purpose, with 7 grabs leading to 2 caps and 1 solo. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: try to make each grab either pull defenders out of position, create a pickup chance, or become a real cap threat. |
| -uh.StarzZz`- | Dominating | Attacker | I think this was a good step up from your normal game, with a 1.23x rating. You ran the flag well and gave your team end product: 1 cap from 20 grabs. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |