10 Jun 2026, 00:30
FME][ - Spamcup Edition
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| 299 | 65 | 21 | 0 | 0 | 20.3 cm | 3.10 | 76% | 0% | 0:31 | |
| Team Total | 299 | 65 | 21 | 0 | 0 | 20.3 cm | 3.10 | 76% | - | 0:31 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
Killer and victim pairings by team.
| Killer | Victim | |
|---|---|---|
| 65 |
| Killer | Victim | |
|---|---|---|
| 21 |
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| 1 | 2 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| 5 | 8 kills |
Loading player feedback...
Generated from the match events and player statistics.
A decisive game of 1v1 Normal Weapons CTF took place on CTF-FME][-SCE between Red and Blue Team, ending 14-4 in favour of Red Team.
The opening breakthrough came at 0:39 when pho` scored for Red Team. Red Team created more scoring chances, converting 14 of the 18 captures. The scoring pattern stayed relatively stable once the first lead was established. 18 captures were completed solo.
The final capture arrived at 10:25, with pho` finishing for Red Team on a solo run. That score set the closing shape of the match at 14-4.
pho` supplied the sharpest shooting numbers, finishing with 0% accuracy and 65 kills.
Red Team ultimately secured the result through stronger capture conversion and late-game control.
| 103 |
| 21 |
| 65 |
| 2 |
| 0 |
| 13.5 cm |
| 0.32 |
| 24% |
| 0% |
| 0:10 |
| Team Total | 103 | 21 | 65 | 2 | 0 | 13.5 cm | 0.32 | 24% | - | 0:10 |
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -🇬🇧 | Attacker | 0 | 0 | 0 | 0 | 0 | 0/- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 299 | |
| -🇬🇧 | Attacker | 0 | 0 | 0 | 0 | 0 | 0/- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 103 |
CTF objective progression by player across this match.
Winning team players are shown with brighter, thicker solid lines. Normal kills and headshots are hidden here; larger coloured dots mark CTF flag events such as grabs, captures, returns, assists, covers, seals, and flag carrier kills.
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| 25000 | 400 | 280Hz | 20 | 21 | 21 | 0 | Good connection | ||
| 30000 | 238 | 238Hz | 21 | 37 | 120 | 3 | Unstable spikes |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| Godlike | Attacker | Well played, this was a fantastic performance at 3.31x. You had moments in attack, but I think you need more repeated pressure to force defensive mistakes. You fought efficiently: 65-21 with a 3.10 K/D, and I think you played your role in the team well. Next focus: try to make each grab either pull defenders out of position, create a pickup chance, or become a real cap threat. | |
| Feeding | Defender | You had a tough match at 0.73x, well below your usual level, but I think it is fixable. As a defender, you were involved, but earlier reads on incoming grabs and cleaner return positioning would lift your game. I think survival was your main issue: 21-65 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: keep the defence steady, then step out to cover your flag runner when it is safe to do so. |
