Unreal HeavenThe home of 2v2 and 3v3 iCTF1 Sept 2025, 01:06
CTF-1on1-Midle
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| _-=Pr3dazZz=- | 231 | 107 | 95 | 0 | 316 | 36.0 cm | 1.13 | 53% | 36% | 0:06 |
| localhero | 230 | 100 | 94 | 0 | 323 | - | 1.06 | 52% | 31% | 0:07 |
Red versus Blue balance for this match only.
Killer and victim pairings by team.
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| Broken_Soul | 9 | 2 | 3 kills | ||||
| newut | 20 | 10 | 2 | 2 | 5 kills | ||
| localhero | 14 | 4 | 1 | 1 | 5 kills | ||
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Generated from the match events and player statistics.
A decisive game of 3v3 Instagib CTF took place on CTF-1on1-Midle-v2 between Red and Blue Team, ending 6-10 in favour of Blue Team.
The opening breakthrough came at 0:13 when Broken_Soul scored for Blue Team. Blue Team created more scoring chances, converting 10 of the 16 captures. The scoring pattern stayed relatively stable once the first lead was established. 6 captures were completed solo.
The final capture arrived at 10:35, with localhero finishing for Red Team. That score set the closing shape of the match at 6-10.
newut stood out as the main objective influence with 16 grabs, 2 captures, 12 returns, and an MVP score of 1007. Broken_Soul made the biggest clutch contribution, recording 4 close-save returns.
Objective ledger for the match: 74 grabs, 30 pickups, 16 captures, 4 solos, 12 assists, 88 flag kills, 56 covers, 0 seals, 58 returns, 45 mid returns, 13 clutch returns, and 0 cherry picks.
newut supplied the sharpest shooting numbers, finishing with 40% accuracy and 127 kills.
Banter read: newut had the kind of objective influence that makes the losing team start reviewing every route choice.
Clutch desk: Broken_Soul produced 4 close-save returns, also known as deleting someone else's highlight clip.
Blue Team ultimately secured the result through stronger capture conversion and late-game control.
| 128 |
| 35 |
| 99 |
| 0 |
| 174 |
| - |
| 0.35 |
| 26% |
| 20% |
| 0:06 |
| Team Total | 589 | 242 | 288 | 0 | 813 | 36.0 cm | 0.84 | 46% | 31% | 0:21 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| newut | 319 | 127 | 78 | 0 | 325 | - | 1.63 | 62% | 40% | 0:08 |
| -uh.StarzZz`-FB | 275 | 93 | 71 | 0 | 339 | 13.5 cm | 1.31 | 57% | 29% | 0:09 |
| Broken_Soul | 232 | 68 | 93 | 0 | 290 | 58.3 cm | 0.73 | 42% | 23% | 0:07 |
| Team Total | 826 | 288 | 242 | 0 | 954 | 35.9 cm | 1.19 | 54% | 31% | 0:24 |
Click the coloured player buttons to show or hide lines. Each line finishes on the same Equinox MVP score shown in the CTF MVP table.
Dots are timed MVP-impact events from this match. Captures still keep their deeper run details in the existing capture graph.
| 16 |
| 1 |
| 4 |
| 4 kills |
| _-=Pr3dazZz=- | 11 | 8 | 1 | 1 | 5 kills |
| Maber | 2 | 2 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| Broken_Soul | 1 | 9 kills | ||||
| newut | 5 | 8 kills | ||||
| localhero | 2 | 7 kills | ||||
| -uh.StarzZz`- | 5 | 7 kills | ||||
| _-=Pr3dazZz=- | 1 | 6 kills | ||||
| Maber | 2 kills |
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | newut | Attacker | 16 | 2 | 5 | 2 | 17 | 0/- | 514 | 7 | 15 | 7 | 0 | 12 | 3 | 1007 |
| - | -uh.StarzZz`- | Defender | 1 | 4 | 0 | 0 | 0 | 22/6 | 148 | 6 | 11 | 14 | 0 | 17 | 3 | 861 |
| - | Broken_Soul | Attacker | 15 | 4 | 2 | 2 | 11 | 0/- | 338 | 3 | 3 | 5 | 0 | 7 | 4 | 789 |
| - | localhero | Attacker | 12 | 2 | 1 | 0 | 16 | 0/- | 281 | 5 | 10 | 8 | 0 | 10 | 0 | 565 |
| - | _-=Pr3dazZz=- | Attacker | 9 | 2 | 1 | 0 | 18 | 0/- | 97 | 5 | 13 | 9 | 0 | 9 | 0 | 460 |
| - | Maber | Attacker | 21 | 2 | 3 | 0 | 4 | 0/- | 223 | 4 | 4 | 2 | 0 | 3 | 3 | 436 |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| localhero | 30000 | - | - | 21 | 21 | 21 | 0 | Good connection | |
| _-=Pr3dazZz=- | 30000 | 498 | 498Hz | 11 | 11 | 11 | 0 | Good connection | |
| Maber | 25000 | 295 | 143Hz | 35 | 36 | 38 | 0 | Minor variation | |
| -uh.StarzZz`- | 30000 | 238 | 238Hz | 13 | 15 | 17 | 0 | Sawtooth variation | |
| newut | 30000 | 0 | 240Hz | 94 | 96 | 99 | 0 | Good connection | |
| Broken_Soul | 30000 | - | - | 13 | 15 | 17 | 0 | Sawtooth variation |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| newut | Godlike | Attacker | You made a clear difference in this match and finished well above your normal level at 2.07x. Your flag work was one of your best areas, with 16 grabs producing 2 caps and 2 solos. You fought efficiently: 127-78 with a 1.63 K/D, and I think you played your role in the team well. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |
| -uh.StarzZz`- | Godlike | Defender | I think this was one of your stronger performances, coming in at 1.69x. Your defensive timing was good: 14 mid returns and 3 clutch returns cut off runs at important moments. You fought efficiently: 93-71 with a 1.31 K/D, and I think you played your role in the team well. Next focus: keep the defence steady, then step out to cover your flag runner when it is safe to do so. |
| Broken_Soul | Godlike | Attacker | I think this was one of your stronger performances, coming in at 1.61x. Your grabs and running were a real strength, with 15 grabs turning into 4 caps and 2 solos. I think survival was your main issue: 68-93 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| localhero | Godlike | Attacker | You were one of the players who shaped this match, finishing at 1.45x. Your flag work was one of your best areas, with 12 grabs producing 2 caps. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |
| _-=Pr3dazZz=- | Godlike | Attacker | You put together a top-level game here and finished at 1.29x. You ran the flag well and gave your team end product: 2 caps from 9 grabs. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| Maber | Dominating | Attacker | Good game from you, with your performance coming in above normal at 1.14x. You gave the enemy defence problems and backed it up with 2 caps from 21 grabs. I think survival was your main issue: 35-99 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |