Unreal HeavenThe home of 2v2 and 3v3 iCTF14 Jul 2026, 20:06
DM-Pikko[R]
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| pho`FB | 50 | 50 | 18 | 0 | 115 | 20.3 cm | 2.78 | 74% | 43% | 0:13 |
| lisa_needs_braces | 24 | 24 | 20 | 0 | 101 | - | 1.20 | 55% | 24% | 0:10 |
| chroot@tossy3 | 21 | 21 | 27 | 0 | 76 | - | 0.78 | 44% | 28% | 0:07 |
| Apophis | 0 | 0 | 2 | 0 | 15 | - | 0.00 | 0% | 0% | 0:21 |
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| pho` | 5 | 2 | 2 | 1 | 5 kills | ||
| lisa_needs_braces | 6 | 2 kills | |||||
| chroot@tossy3 | 2 | 2 | 3 kills |
Loading player feedback...
Generated from the match events and player statistics.
A tight Instagib DM match took place on DM-Pikko.unr, with 4 active players recorded in the report.
pho` produced the strongest overall performance, finishing with 50 score, 50 kills, and 74% efficiency.
pho` led the fragging pace with 50 kills.
pho` posted the best accuracy at 43%.
Community desk: pho` brought pug-bot-captain energy to a combat report, probably still trying to draft a team out of pure habit.
pho` hit 43% accuracy, which is exactly the kind of number that creates three separate lag excuses.
The final table reflects the players who converted pressure most consistently across the match.
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|
| pho` | 2 | 1 | 13 kills | |||
| lisa_needs_braces | 4 kills | |||||
| chroot@tossy3 | 3 kills |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| lisa_needs_braces | 20000 | - | - | 116 | 117 | 118 | 0 | Good connection | |
| pho` | 25000 | 400 | 280Hz | 47 | 47 | 47 | 0 | Good connection | |
| Apophis | 20000 | - | - | 33 | 34 | 35 | 0 | Limited ping data | |
| chroot@tossy3 | 30000 | 300 | 0Hz | 32 | 33 | 35 | 0 | Minor variation |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| pho` | Godlike | Combat | Well played, this was a fantastic performance at 1.66x. Your fighting was efficient and useful: you kept winning duels without giving too many lives back. 74% efficiency is a strong sign that you picked good fights and stayed alive after winning them. Next focus: after a kill, use the advantage to take space or deny a powerup instead of instantly chasing the next duel. |
| lisa_needs_braces | Stable | Combat | I think you had a steady game at 1.03x; one or two stronger moments would lift it nicely. You played a useful combat game: enough frags, controlled deaths, and good pressure. 24% accuracy suggests you were working hard for each frag; cleaner first shots and better angles would lift your efficiency. Next focus: look for stronger areas to hold, because good positioning makes the frags easier and the deaths cheaper to avoid. |
| chroot@tossy3 | Struggling | Combat | You were below your usual level at 0.80x, so cleaner decisions and timing will matter most for you. Your influence came through fighting, so the big levers are efficiency, positioning, and staying near useful areas of the map. The 21-27 scoreline shows survival was the main problem; you died too often before you could build pressure or hold an area. Next focus: avoid chancing it into stacked players; wait for armour, a better weapon, or a teammate before re-engaging. |
| Apophis | Feeding | Combat | This was a hard outing for you at 0.29x; treat it as a reset point, not a verdict on your ability. This was mostly about combat basics for you: win cleaner fights, keep better positions, and avoid giving away easy deaths. 0% efficiency hurt you here; I think the priority is taking fewer low-percentage fights and resetting before you are forced into bad trades. Next focus: stop gambling alone into bad positions and take fights from areas you can escape from. |