1 Sept 2025, 01:59
Jump that crates
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| pwetra^- | 211 | 123 | 81 | 0 | 292 | - | 1.52 | 60% | 44% | 0:08 |
| localhero | 177 | 66 | 89 | 0 | 255 | - | 0.74 | 43% | 27% | 0:07 |
| Maber |
Red versus Blue balance for this match only.
Killer and victim pairings by team.
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| pwetra^- | 11 | 10 | 3 | 2 | 5 kills | ||
| newut | 16 | 6 | 1 | 4 kills | |||
| localhero | 10 | 1 | 4 kills | ||||
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Generated from the match events and player statistics.
A decisive game of 3v3 Instagib CTF took place on CTF-2on2-Crates between Red and Blue Team, ending 4-9 in favour of Blue Team.
The opening breakthrough came at 0:37 when newut scored for Blue Team. Blue Team created more scoring chances, converting 9 of the 13 captures. The scoring pattern stayed relatively stable once the first lead was established. 6 captures were completed solo.
The final capture arrived at 10:20, with Broken_Soul finishing for Blue Team. That score set the closing shape of the match at 4-9.
Broken_Soul stood out as the main objective influence with 14 grabs, 4 captures, 10 returns, and an MVP score of 765. Broken_Soul made the biggest clutch contribution, recording 1 close-save return.
Objective ledger for the match: 58 grabs, 27 pickups, 13 captures, 4 solos, 8 assists, 71 flag kills, 39 covers, 0 seals, 44 returns, 42 mid returns, 2 clutch returns, and 0 cherry picks.
pwetra^- supplied the sharpest shooting numbers, finishing with 44% accuracy and 123 kills.
Banter read: Broken_Soul was the main CTF problem, turning useful moments into scoreboard paperwork.
Lama watch: pwetra^- finished with 13 lama score from 123 kills and 55 objective actions, which is the stats page politely asking what the plan was.
Blue Team ultimately secured the result through stronger capture conversion and late-game control.
| 68 |
| 22 |
| 88 |
| 0 |
| 137 |
| - |
| 0.25 |
| 20% |
| 16% |
| 0:07 |
| Team Total | 456 | 211 | 258 | 0 | 684 | - | 0.82 | 45% | 32% | 0:22 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| _-=Pr3dazZz=-FB | 229 | 90 | 79 | 0 | 272 | 36.0 cm | 1.14 | 53% | 36% | 0:08 |
| newut | 220 | 97 | 53 | 0 | 284 | - | 1.83 | 65% | 34% | 0:12 |
| Broken_Soul | 210 | 71 | 79 | 0 | 248 | 58.3 cm | 0.90 | 47% | 31% | 0:08 |
| Team Total | 659 | 258 | 211 | 0 | 804 | 47.1 cm | 1.22 | 55% | 34% | 0:28 |
Click the coloured player buttons to show or hide lines. Each line finishes on the same Equinox MVP score shown in the CTF MVP table.
Dots are timed MVP-impact events from this match. Captures still keep their deeper run details in the existing capture graph.
| 16 |
| 1 |
| 1 |
| 4 kills |
| Broken_Soul | 10 | 3 | 3 kills |
| Maber | 1 | 2 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| pwetra^- | 4 | 9 kills | ||||
| newut | 7 | 7 kills | ||||
| localhero | 1 | 7 kills | ||||
| _-=Pr3dazZz=- | 2 | 5 kills | ||||
| Broken_Soul | 1 | 5 kills | ||||
| Maber | 2 kills |
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | Broken_Soul | Attacker | 14 | 4 | 2 | 2 | 12 | 0/- | 447 | 5 | 3 | 9 | 0 | 10 | 1 | 765 |
| - | _-=Pr3dazZz=- | Attacker | 11 | 4 | 3 | 1 | 8 | 0/- | 452 | 9 | 14 | 6 | 0 | 6 | 0 | 740 |
| - | newut | Defender | 1 | 1 | 0 | 0 | 0 | 19/7 | 1 | 2 | 12 | 12 | 0 | 12 | 0 | 478 |
| - |
| Attacker |
| 16 |
| 2 |
| 1 |
| 1 |
| 13 |
| 0/- |
| 233 |
| 3 |
| 4 |
| 3 |
| 0 |
| 3 |
| 0 |
| 477 |
| - | localhero | Defender | 3 | 0 | 2 | 0 | 0 | 15/2 | 99 | 1 | 4 | 10 | 0 | 11 | 0 | 464 |
| - | Maber | Attacker | 13 | 2 | 0 | 0 | 4 | 0/- | 68 | 7 | 2 | 2 | 0 | 2 | 1 | 233 |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| localhero | 30000 | - | - | 21 | 21 | 22 | 0 | Good connection | |
| Maber | 25000 | 295 | 143Hz | 34 | 36 | 40 | 0 | Bumpy connection | |
| pwetra^- | 30000 | - | - | 125 | 126 | 127 | 0 | Good connection | |
| Broken_Soul | 30000 | - | - | 14 | 15 | 18 | 0 | Sawtooth variation | |
| _-=Pr3dazZz=- | 30000 | 498 | 498Hz | 11 | 11 | 12 | 0 | Good connection | |
| newut | 30000 | 0 | 240Hz | 94 | 97 | 98 | 0 | Good connection |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| Broken_Soul | Godlike | Attacker | I think this was one of your stronger performances, coming in at 1.75x. Very strong flag running: you made 14 grabs count with 4 caps and 2 solos. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| _-=Pr3dazZz=- | Godlike | Attacker | Great game, this was a really strong performance from you at 1.72x. You carried real threat on attack, turning 11 grabs into 4 caps and 1 solo. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |
| pwetra^- | Godlike | Attacker | You were one of the players who shaped this match, finishing at 1.49x. Very strong flag running: you made 16 grabs count with 2 caps and 1 solo. You fought efficiently: 123-81 with a 1.52 K/D, and I think you played your role in the team well. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |
| newut | Godlike | Defender | Well played, this was a fantastic performance at 1.39x. You helped keep the score under control with 12 mid returns. You fought efficiently: 97-53 with a 1.83 K/D, and I think you played your role in the team well. Next focus: keep reading the incoming routes, but add more cover for your own returning carrier when the flag is safe. |
| localhero | Dominating | Defender | Good game from you, with your performance coming in above normal at 1.23x. Your defensive timing was good: 10 mid returns cut off runs at important moments. I think survival was your main issue: 66-89 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: cover the flag carriers when you can, but make sure your own flag is safe first. |
| Maber | Feeding | Attacker | You had a rough game at 0.71x, so I think your goal should be to simplify and rebuild from safer plays. You carried real threat on attack, turning 13 grabs into 2 caps. I think survival was your main issue: 22-88 means you died too often before you could put enough pressure on the enemy or help your team objective. Next focus: turn pressure into cleaner outcomes by choosing the route before the flag leaves the stand. |