18 May 2026, 22:41
[FuenlaBoys]CommandArena
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| pho` | 261 | 94 | 88 | 0 | 216 | 20.3 cm | 1.07 | 52% | 44% | 0:07 |
| -uh.Pr3DazZz | 237 | 82 | 96 | 1 | 230 | - | 0.85 | 46% | 37% | 0:06 |
Red versus Blue balance for this match only.
Killer and victim pairings by team.
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| -uh.Pr3DazZz | 10 | 1 | 1 | 5 kills | |||
| PeRcH72 | 10 | 2 | 1 | 4 kills | |||
| -uh.StarzZz`- | 18 | 2 | 3 kills | ||||
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Generated from the match events and player statistics.
A decisive game of 3v3 Instagib CTF took place on CTF-UH-CommandArena between Red and Blue Team, ending 6-11 in favour of Blue Team.
The opening breakthrough came at 1:01 when -uh.StarzZz`- scored for Blue Team. Blue Team created more scoring chances, converting 11 of the 17 captures. The scoring pattern stayed relatively stable once the first lead was established. 9 captures were completed solo.
The final capture arrived at 10:52, with -uh.StarzZz`- finishing for Blue Team. That score set the closing shape of the match at 6-11.
-cide- stood out as the main objective influence with 16 grabs, 4 captures, 8 returns, and an MVP score of 738. -uh.StarzZz`- made the biggest clutch contribution, recording 3 close-save returns.
Objective ledger for the match: 85 grabs, 37 pickups, 17 captures, 5 solos, 10 assists, 104 flag kills, 44 covers, 9 seals, 67 returns, 2 mid returns, 14 clutch returns, and 2 cherry picks.
pho` supplied the sharpest shooting numbers, finishing with 44% accuracy and 94 kills.
Community desk: -cide- triggered the UH Equinox file again, so imaslut is back in the match notes. 28 flag touches and 0 cherries means the cherry-picking bellend allegations remain extremely alive.
Cherry watch: PeRcH72 logged 1 cherry pick, so the orchard was open and the complaints department has fresh material.
Blue Team ultimately secured the result through stronger capture conversion and late-game control.
| 185 |
| 74 |
| 81 |
| 0 |
| 226 |
| 20.3 cm |
| 0.91 |
| 48% |
| 33% |
| 0:08 |
| Team Total | 683 | 250 | 265 | 1 | 672 | 20.3 cm | 0.94 | 49% | 38% | 0:22 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| Broken_Soul | 290 | 93 | 79 | 1 | 228 | 58.3 cm | 1.18 | 54% | 42% | 0:08 |
| -uh.StarzZz`-FB | 247 | 93 | 87 | 0 | 226 | 13.5 cm | 1.07 | 52% | 43% | 0:07 |
| -cide- | 221 | 79 | 84 | 2 | 193 | 46.0 cm | 0.94 | 48% | 41% | 0:07 |
| Team Total | 758 | 265 | 250 | 3 | 647 | 39.3 cm | 1.06 | 51% | 42% | 0:24 |
Click the coloured player buttons to show or hide lines. Each line finishes on the same Equinox MVP score shown in the CTF MVP table.
Dots are timed MVP-impact events from this match. Captures still keep their deeper run details in the existing capture graph.
| 16 |
| 4 |
| 2 |
| 4 kills |
| Broken_Soul | 15 | 2 | 3 kills |
| -cide- | 8 | 2 | 2 | 4 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| -uh.Pr3DazZz | 1 | 11 kills | ||||
| PeRcH72 | 1 | 7 kills | ||||
| -uh.StarzZz`- | 2 | 6 kills | ||||
| pho` | 1 | 5 kills | ||||
| Broken_Soul | 2 | 5 kills | ||||
| -cide- | 4 kills |
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | -cide- | Attacker | 16 | 4 | 4 | 2 | 11 | 0/- | 523 | 12 | 4 | 0 | 0 | 8 | 1 | 738 |
| - | -uh.StarzZz`- | Attacker | 25 | 5 | 3 | 0 | 9 | 0/- | 400 | 11 | 14 | 0 | 0 | 9 | 3 | 705 |
| - | Broken_Soul | Defender | 2 | 2 | 2 | 0 | 0 | 25/4 | 177 | 5 | 12 | 1 | 0 | 19 | 3 | 626 |
| - |
| Attacker |
| 21 |
| 4 |
| 0 |
| 2 |
| 19 |
| 0/- |
| 337 |
| 4 |
| 4 |
| 1 |
| 1 |
| 9 |
| 3 |
| 594 |
| - | -uh.Pr3DazZz | Defender | 2 | 0 | 0 | 0 | 0 | 32/10 | 42 | 3 | 3 | 0 | 0 | 18 | 2 | 479 |
| - | PeRcH72 | Attacker | 19 | 2 | 1 | 1 | 8 | 0/- | 222 | 2 | 7 | 0 | 1 | 4 | 2 | 448 |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| pho` | 25000 | 400 | 280Hz | 22 | 23 | 23 | 0 | Good connection | |
| -uh.Pr3DazZz | 30000 | - | - | 18 | 19 | 19 | 0 | Good connection | |
| PeRcH72 | 25000 | 300 | 175Hz | 18 | 18 | 19 | 0 | Good connection | |
| -uh.StarzZz`- | 30000 | 238 | 238Hz | 15 | 15 | 16 | 0 | Good connection | |
| -cide- | 30000 | 360 | 240Hz | 23 | 24 | 27 | 0 | Bumpy connection | |
| Broken_Soul | 30000 | - | - | 22 | 23 | 23 | 0 | Good connection |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| Broken_Soul | Godlike | Defender | You put together a top-level game here and finished at 1.76x. Your defensive timing was good: 1 mid return and 3 clutch returns cut off runs at important moments. Aim was a real positive at 42% accuracy, so keep taking fights where that strength matters. Next focus: keep the defence steady, then step out to cover your flag runner when it is safe to do so. |
| -uh.StarzZz`- | Godlike | Attacker | This was excellent work from you, with your match rating landing at 1.62x. Your attacking play was strong, especially because you turned 25 grabs into 5 caps. Aim was a real positive at 43% accuracy, so keep taking fights where that strength matters. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |
| -cide- | Godlike | Attacker | You played a really good game here and your 1.62x rating shows it. Excellent flag running from you: 16 grabs became 4 caps and 2 solos. Aim was a real positive at 41% accuracy, so keep taking fights where that strength matters. Next focus: try to make each grab either pull defenders out of position, create a pickup chance, or become a real cap threat. |
| pho` | Godlike | Attacker | I think this was one of your stronger performances, coming in at 1.47x. You ran the flag well and gave your team end product: 4 caps and 2 solos from 21 grabs. Aim was a real positive at 44% accuracy, so keep taking fights where that strength matters. Stay brave on attack, just make the early grab happen with support instead of gambling alone. |
| -uh.Pr3DazZz | Godlike | Defender | This was excellent work from you, with your match rating landing at 1.30x. You helped keep the score under control with 2 clutch returns. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: protect your own flag first, then help the carrier survive with cover when the chance is there. |
| PeRcH72 | Godlike | Attacker | You played a really good game here and your 1.29x rating shows it. Your grabs and running were a real strength, with 19 grabs turning into 2 caps and 1 solo. You gave your teammates good cover, so keep looking for those moments where your positioning keeps a run alive. If you see the grab, go for it, but try to avoid gambling alone when your teammates are not in position. |