Unreal HeavenThe home of 2v2 and 3v3 iCTF17 Jul 2026, 14:27
Magdalena
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| chroot@tossy3 | 0 | 0 | 0 | 0 | - | - | 0 | 0% | 0% | 0:00 |
| NiNa | 0 | 0 | 22 | 0 | 0 | - | 0.00 | 0% | 0% | 0:25 |
| _-=Pr3dazZz=- | 0 | 0 | 0 | 0 | - | 36.0 cm | 0 | 0% | 0% | 0:17 |
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Generated from the match events and player statistics.
A tight Instagib DM match took place on DM-1on1-Magdalena.unr, with 3 active players recorded in the report.
NiNa produced the strongest overall performance, finishing with 0 score, 0 kills, and 0% efficiency.
_-=Pr3dazZz=- led the fragging pace with 0 kills.
chroot@tossy3 posted the best accuracy at 0%.
Banter read: NiNa was the main scoreboard problem, which is the polite way of saying everyone else had to live in their match.
The final table reflects the players who converted pressure most consistently across the match.
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| NiNa | 20000 | - | - | 48 | 54 | 64 | 0 | Sawtooth variation |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| NiNa | Dominating | Combat | I think this was a good step up from your normal game, with a 1.17x rating. For DM/TDM, your next jump is turning more fights into map control rather than just isolated duels. 0% efficiency hurt you here; I think the priority is taking fewer low-percentage fights and resetting before you are forced into bad trades. Next focus: stop gambling alone into bad positions and take fights from areas you can escape from. |
| _-=Pr3dazZz=- | Stable | Combat | You played around your normal level at 1.04x, so your focus should be small improvements rather than a full reset. This was mostly about combat basics for you: win cleaner fights, keep better positions, and avoid giving away easy deaths. 0% efficiency hurt you here; I think the priority is taking fewer low-percentage fights and resetting before you are forced into bad trades. Next focus: stop gambling alone into bad positions and take fights from areas you can escape from. |
| chroot@tossy3 | Feeding | Combat | You had a rough game at 0.00x, so I think your goal should be to simplify and rebuild from safer plays. This was mostly about combat basics for you: win cleaner fights, keep better positions, and avoid giving away easy deaths. 0% efficiency hurt you here; I think the priority is taking fewer low-percentage fights and resetting before you are forced into bad trades. Next focus: value your life more, reset from weak fights, and make the enemy work harder for every frag. |