Unreal HeavenThe home of 2v2 and 3v3 iCTF13 Sept 2025, 23:19
CTF-ThornsV2_Small
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| 327 | 137 | 110 | 0 | 308 | - | 1.25 | 55% | 44% | 0:05 | |
| 194 | 95 | 103 | 0 | 259 | 36.0 cm | 0.92 | 48% | 37% | 0:06 | |
Red versus Blue balance for this match only.
Killer and victim pairings by team.
| Killer | Victim | |
|---|---|---|
| 68 | ||
| 69 | ||
| 49 | ||
| 46 |
| Killer | Victim | |
|---|---|---|
| 49 | ||
| 51 | ||
| 61 | ||
| 52 |
| Player | Double | Multi | Ultra | Monster | Ludicrous | Holy Shit | Best |
|---|---|---|---|---|---|---|---|
| 20 | 4 | 2 | 1 | 5 kills | |||
| 15 | 12 | 3 | 4 kills | ||||
| 15 | 4 | 1 | 1 | 5 kills | |||
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Generated from the match events and player statistics.
A tight game of 2v2 Instagib CTF took place on CTF-ThornsV2_Small between Red and Blue Team, ending 5-6 in favour of Blue Team.
The opening breakthrough came at 0:35 when pho` scored for Blue Team. Blue Team created more scoring chances, converting 6 of the 11 captures. The scoring pattern stayed relatively stable once the first lead was established. 4 captures were completed solo.
The final capture arrived at 11:00, with pho` finishing for Blue Team on a solo run. That score set the closing shape of the match at 5-6.
ownage stood out as the main objective influence with 20 grabs, 0 captures, 9 returns, and an MVP score of 879. <{xan}>Joschde made the biggest clutch contribution, recording 5 close-save returns.
Objective ledger for the match: 49 grabs, 42 pickups, 11 captures, 1 solos, 7 assists, 80 flag kills, 25 covers, 0 seals, 38 returns, 30 mid returns, 8 clutch returns, and 0 cherry picks.
ownage supplied the sharpest shooting numbers, finishing with 44% accuracy and 137 kills.
Community desk: pho` brought number-one pug-bot-captain energy into the report, which means at least one decision probably came with a draft explanation and a queue argument.
Clutch desk: <{xan}>Joschde produced 5 close-save returns, also known as deleting someone else's highlight clip.
Blue Team ultimately secured the result through stronger capture conversion and late-game control.
| 521 |
| 232 |
| 213 |
| 0 |
| 567 |
| 36.0 cm |
| 1.09 |
| 52% |
| 41% |
| 0:12 |
| Player | Score | Kills | Deaths | Suicides | Shots | 360 | K/D | Eff | Acc | TTL |
|---|---|---|---|---|---|---|---|---|---|---|
| 274 | 100 | 117 | 0 | 267 | 20.3 cm | 0.85 | 46% | 37% | 0:05 | |
| 272 | 113 | 115 | 0 | 303 | - | 0.98 | 50% | 38% | 0:05 | |
| Team Total | 546 | 213 | 232 | 0 | 570 | 20.3 cm | 0.92 | 48% | 38% | 0:12 |
Click the coloured player buttons to show or hide lines. Each line finishes on the same Equinox MVP score shown in the CTF MVP table.
Dots are timed MVP-impact events from this match. Captures still keep their deeper run details in the existing capture graph.
| 12 |
| 3 |
| 3 kills |
| Player | Killing Spree | Rampage | Dominating | Unstoppable | Godlike | Best |
|---|---|---|---|---|---|---|
| 2 | 7 kills | |||||
| 2 | 6 kills | |||||
| 4 kills | ||||||
| 4 kills |
Final Equinox gain: Match Score plus flag-run, objective, defensive baseline, shared team, and personal penalty adjustments.
| Rank | Player | Role | Grabs | Caps | Assists | Solos | Flag Kills | Def FK/BNS | Flag Run | Pickups | Covers | Mid Returns | Cherries | Returns | CLUTCH | MVP Score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -🇺🇸 | Attacker | 20 | 0 | 4 | 0 | 29 | 0/- | 382 | 6 | 9 | 8 | 0 | 9 | 2 | 879 | |
| -🇬🇧 | Attacker | 12 | 5 | 1 | 1 | 21 | 0/- | 427 | 20 | 3 | 10 | 0 | 10 | 0 | 839 | |
| -🇩🇪 | Attacker | 10 | 1 | 2 | 0 | 19 | 0/- | 173 | 4 | 9 | 7 | 0 | 12 | 5 | 734 | |
| -🇬🇧 | Attacker | 7 | 5 | 0 | 0 | 11 | 0/- | 118 | 12 | 4 | 5 | 0 | 7 | 1 | 461 |
Uses the match ngLog and UHNet connection values: client NetSpeed, client FPS when logged, and ping samples across the match. Min, Avg and Max summarise the ping range, the trace shows the connection pattern, and spikes mark sudden jumps.
| Player | Client NetSpeed | Client FPS | Refresh | Min | Avg | Max | Spikes | Ping Trace | Pattern |
|---|---|---|---|---|---|---|---|---|---|
| 30000 | - | - | 109 | 111 | 113 | 0 | Good connection | ||
| 30000 | 498 | 498Hz | 8 | 9 | 9 | 0 | Good connection | ||
| 25000 | 400 | 280Hz | 13 | 14 | 15 | 0 | Good connection | ||
| 30000 | - | - | 26 | 26 | 27 | 0 | Good connection |
Match feedback based on the player's usual level and their role in this game.
| Player | Verdict | Role | Performance Notes |
|---|---|---|---|
| Godlike | Attacker | You put together a top-level game here and finished at 1.82x. You were active on attack with 20 grabs; I think your next step is turning more of those into safe runs. Aim was a real positive at 44% accuracy, so keep taking fights where that strength matters. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. | |
| Godlike | Attacker | You were one of the players who shaped this match, finishing at 1.54x. Very strong flag running: you made 12 grabs count with 5 caps and 1 solo. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. | |
| Godlike | Attacker | You put together a top-level game here and finished at 1.34x. Your grabs and running were a real strength, with 10 grabs turning into 1 cap. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. | |
| Dominating | Attacker | You were sharp in this match and pushed above your usual level at 1.12x. Your attacking play was strong, especially because you turned 7 grabs into 5 caps. You had some really good returns and gave useful cover, so keep building on that team-first work. Next focus: keep attacking, but work with your teammates more and use cover effectively so your runs last longer. |